> For the complete documentation index, see [llms.txt](https://chainedx.gitbook.io/chainedx-protocol/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://chainedx.gitbook.io/chainedx-protocol/9.-chainedx-and-on-chain-gaming/key-takeaways.md).

# Key Takeaways

❖ On-chain gaming stands apart from traditional and hybrid gaming models by having its entire game logic and state hosted directly on the blockchain.&#x20;

❖ A fully on-chain gaming model offers the advantages of immutability and data permanence; composability and interoperability; community governance and true asset ownership. As growth in blockchain gaming is expected to witness a compounding annual growth rate (“CAGR”) of 70.3% till 2025, fully on-chain games will likely see increased adoption as well. Despite these benefits, this emerging sector has to overcome several challenges such as technical constraints, poor user experience, bot interferences, and a fragmented gaming ecosystem.&#x20;

❖ Key contributors to the development of fully on-chain games include infrastructure providers, gaming studios, and the users themselves, each playing a pivotal role in realizing this vision.&#x20;

❖ On-chain games have garnered significant interest thus far as we saw notable game developers such as Proof of Play and Neon Machine raising US$33M and US$20M respectively to develop on-chain games. Progress and interest in on-chain games have also grown in tandem with gaming titles such as Nine Chronicles rising through the ranks to become the top 10 most popular games on DappRadar.&#x20;

❖ Though not imminent, the future of fully on-chain games is well-supported, with three key catalysts acting as tailwinds for mass adoption of on-chain gaming: engaging gameplay with sustainable design, advancements in gaming infrastructure and finally, the development of a more interoperable game economy, which is often referred to as the ‘Autonomous World’.


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